Reading02: The Game Has Changed

Even more than previous generations of hackers, the game hackers were focused on making money. As more people gained access to personal computers more and more companies began to emerge which built software for these new machines, especially games. There was some pushback from the original hackers who looked down on people who only used computers and software written and built by other people. They felt it was an attack and threat to the hacker ethic. While I understand the basis for these arguments, people who did not understand or appreciate computers in the same way as the original hackers were beginning to influence the word of computers, I disagree with their negativity. Game hackers allowed not only people to make money working with computers, they also were able to spread a love of computers and an appreciation, though a different type of appreciation, to vastly more people. The original hackers were a highly niche group that had a large amount of prestige. They were people who went to some of the greatest universities in the world and had access to computers that no average person would ever see let alone own. Game hackers not only focused on many people who were new to computers, they made it more enjoyable and exciting for the average person. Most people are not interested in starting with code and maybe getting an interesting outcome. Game hackers allowed people to begin to see what was possible with computers and also think about what may be possible. Most people would probably be happy simply playing the games, but many people who were introduced to computers through games would go on to become some of the visionaries of the future. Therefore I see the spread of computers and the degradation of the hacker ethic as a good thing.

 

The hacker ethic was not totally dead though. In places like Summer Camp, a lot of the same principles as the hacker ethic were being expressed while people were also making money. Though that to eventually became totally driven by money and business it never lost its innovation or its underlying culture. A lot of the same culture is seen alive in silicon valley today.

 

I also have a soft spot for the game hackers because they brought about some of my favorite aspects of the computer age. Because of people like the Williams or John Harris video games and computer graphics became wide spread and what they are today. The people who made the original Tron film were not following any preset plan, they were hackers and they created a whole new method of film and world inside the mainframe. These people have had more of an impact on our society then maybe anyone else in the last fifty years. I think the game hackers are the most inspirational group we have talked about yet.