Parallels to pedagogy (pt. II): how a video game had me reflecting on teaching and learning practices
Posted in Uncategorized on Nov 18th, 2020
If you haven’t yet, read part one of this post here, which outlines the way I draw parallels from the video game Celeste to positive attitudes, active learning, and metacognitive techniques in the classroom. This post focuses on parallels between the game and teaching strategies in introductory courses specifically. I am not an experienced video-gamer […]