Wolves and Ravens and Bears, Oh My! The Northman and the Beasts of Battle

Animal symbolism is an important part of the visual imagery of Robert Eggers’ The Northman, released in 2022. But where do they come from? What do they mean?

King Aurvandill and young
 Hamleth take part in Heimir the Fool’s animalistic ritual in The Northman (2022).

Anyone who has seen The Northman knows that director Robert Eggers is interested in history and mythology. In a recent interview with Slate, he went into considerable detail about the archaeological and literary sources for many of the events and images of his latest film. Snippets of archaeological evidence from the Orkey isles, the Osberg tapestry, and Snorri’s Edda are all woven into his story.[1] It’s also no secret that Eggers’s films lean heavily on animal symbolism: goats and gulls are everywhere in The Vvitch and The Lighthouse.[2] I was therefore surprised that, in his Slate interview, Eggars didn’t touch on one area that seemed ubiquitous in his latest film: the motif known in Old English scholarship as ‘the beasts of battle.’

What are the Beasts of Battle?

Simply put, the ‘beasts of battle’ are the ravens, wolves, and eagles who come to devour the slain on the battlefield. Though they are staples of early Germanic literature, their purpose remains pretty mysterious. When Arnorr Jarlaskald, the 11th century Icelandic poet, commemorated the battle of Nesjar, fought between King Olav Haraldsson and Earl Svein Hakonsson of Lade in 1016, he wrote:

Sandy corpses of [the loser] Sveinn’s men are cast from the south onto the beaches; far and wide people see where bodies float off Jutland. The wolf drags a heap of slain from the water; Olav’s son made fasting forbidden for the eagle; the wolf tears a corpse in the bays.[3]

 Modern illustration of the Battle of Nesjar in 1016.

The beasts help themselves to the dead, and the dead are reduced to food for the beasts. In Egil’s saga, the 11th century poet Egil Skallagrimsson records that his father was a werewolf, who ripped out a man’s throat with his teeth and was nourished by the blood.[4] Even in the complex mythology of the Vikings, carrion eaters are there to consume corpses. The wolf Fenrir, son of Loki and the giantess Angerboda, will be magically chained until Ragnarok (the Norse Doomsday), at which point he will fight and swallow Odin. His purpose is foretold in the Edda, and the very act of chaining him points towards this dark day when he will devour the dead.

The beasts are also a feature of Old English poetry, one of the few markers that hint at literary traditions once shared across northern Europe and now sadly lost. In 991, near the town of Maldon in Essex, England, Earl Byrhtnoth of Mercia led an army into battle to repel his enemy Olaf’s Viking invasion. Byrhynoth suffered a major defeat, which was immortalized a century later in an anonymous poem called ‘The Battle of Maldon.’ In the poem, just before the armies clash, the poet writes that ‘Hremmas wundon, earn æses georn’ (‘ravens circled, eagles eager for food,’ 106-7).[5] They are a dark symbol of fate, of the inevitable slaughter of battle. In fact, the poet calls the Vikings ‘wælwulfas,’ ‘wolves of slaughter’ (96), a role that Amleth inhabits fully in Eggers’ The Northman. Griffith summarized the ‘beasts of battle’ trope thus: ‘in the wake of an army, the dark raven, the dewy-plumaged eagle and the wolf of the forest, eager for slaughter and carrion/food, give voice to their joy.’[6]

Modern illustration of the Battle of Maldon by Rory W. Stapledon.

The Meaning of the Beasts of Battle

But what do these beasts mean? Beyond their bloodlust, what function might they play? Clearly they are closely connected to battle, a terrifying and ever-present reminder of the ultimate price humanity pays for war. But they also seem to be about dying as an act of nourishment. Old Norse poetry was interested in the borders between human culture and the natural world typified by processes like ‘birth, the unpredictable tenor of life (where Fate was operative) and death.’[7] Death and eating carrion are both natural processes, but human conflict is not. By eating the dead, the wolves and ravens bring the human into their natural reality. Death feeds them so that they can thrive; it’s a process of naturalizing humans, but also about a cycle of death and life. One gives life to the other. Of course, the animals are also mythological. As we’ve seen, the wolves have a mythological counterpart in Fenrir, as well as Odin’s wolves Freki and Geri (‘Ravener’ and ‘Greed’). Thor’s ravens Hugin and Munin, who travel the earth each day to bring him wisdom and prophetic knowledge, are supernatural versions of the ravens who fly over the battlefield. So these beasts of battle are part of the mythological story of the Vikings, as well as the natural cycles of life and death.

Detail from the 10th century Gosforth Cross, showing Odin’s son Vidarr fighting the great wolf Fenrir.

In The Northman, Amleth and his father take on the wolf as a totemic animal. In his Slate interview, Eggers acknowledges that young Amleth’s coming-of-age wolf ceremony, led by the Fool in a cave, isn’t drawn from any specific Viking ritual. The setting is derived from a burial chamber found in the Orkney Isles, and the Fool’s ceremonial rattle comes from an archaeological find, and plenty of creative license is taken with them.[8] However, it establishes a connection between Amleth and the wolves from the very beginning of the film. We see him acting as a wolf-pup in the ritual deep in the earth, and then becoming a wolf as a berserker and, as though he were Egill’s own father, ripping out a man’s throat. Historically, berserkers were feared warriors whose ferocity on the battlefield was legendary: they were said to feel no pain. It’s not clear how Viking berserkers developed this immunity—Eggers accounts for it in his film via a trance-inducing ritual. As he torments his uncle, Amleth continues to embody the ferocity and cunning of the wolf. In a revenge tragedy like The Northman, it’s only fitting that the main character’s totemic animal is also a prophetic foretelling of his own death.

The Northman‘s Hamleth, with the ever-present raven (2022).

Amleth’s father is a nobleman called the Raven Lord, and at several moments a black raven appears to remind Amleth of his duty, as though his father is watching over him. His hero’s journey in The Northman is to avenge his father’s death. But the raven was a symbol of wisdom—a creature that can see the present and the future. Its presence hints at the death that follows Amleth. When he reaches Iceland, Amleth kills his uncle’s eldest son and Amleth’s half-brother, Thórir. When Fjölnir finds the body, it is surrounded by hundreds of ravens. Death has come for Fjölnir and his family. The Raven Lord’s vengeance is near at hand. But in the final showdown between Amleth and Fjölnir, there is no winner. Each kills the other. The ravens were waiting for both of them, and they will feed on them in death. Both men are absorbed into the natural world, and their deaths will nourish the carrion-eaters. In fact, their death also ensures the survival of Amleth’s own son and daughter, who are taken to safety by their mother Olga. But the blood that was spilled in their name—Fjölnir’s entire family, his soldiers, his friends—is inescapable.

The animals of The Northman are companions, tribal markers, but also dark omens of the inevitable death to come. Their presence reminds Amleth, and the audience, that death—his death—is always near at hand. Perhaps The Northman is a piece of Viking literature not because of its longships, Thor’s hammers, Valkyries, but because, in the end, the only certainty is Fate.

Early 7th century purse-lid from Sutton Hoo, decorated with wolves and birds of prey.

Will Beattie
PhD Candidate
Medieval Institute
University of Notre Dame


[1]Rebecca Onion, ‘The Real-Life Inspiration Behind The Northman’s Wildest Scenes,’ Slate [Accessed 5/15/22].

[2]Perri Nemiroff, ‘The Lighthouse Director Robert Eggers Teases What the Seagull Means,’ Collider [Accessed 5/12/22]; Padraig Cotter, ‘The Witch’s Black Philip Explained,’ Screenrant [Accessed 5/12/22].

[3]Whaley

[4]Egill’s saga.

[5]Battle of Maldon.

[6]M. S. Griffith, ‘Convention and Originality in the Old English “beasts of battle” typescene, Anglo-Saxon England 22 (1993), 184.

[7]Margaret Clunies Ross, A History of Old Norse Poetry and Poetics (2005), 93.

[8]Onion, ‘The Northman’s Wildest Scenes’ [Accessed 5/15/22].

Fern: Adapting the Green Knight in Adventure Time

Sir Gawain and the Green Knight, the Middle English alliterative Arthurian poem, has long captured the imagination of audiences, medieval and modern. Recently, Valiant Comics has adapted the Sir Gawain and the Green Knight into a comic titled “Immortal Brothers: The Tale of the Green Knight” and brought the poem to modern audiences (2017). The same year, Emily Cheeseman adapted Sir Gawain and the Green Knight into a graphic novel (2017), which was funded by Kickstarter and which is now publicly available online.

Cover image from Emily Cheeseman’s Gawain and the Green Knight (2017).

Film adaptions of Sir Gawain and the Green Knight have also emerged in modern times, including Steven Weeks’ two movies based on the medieval story: Gawain and the Green Knight (1973), and then about a decade later, The Sword of the Valiant: The Legend of Sir Gawain and the Green Knight (1984), which famously features Sir Sean Connery as the Green Knight. While Weeks draws primarily from Sir Gawain and the Green Knight in his film adaptations of the medieval poem, he also borrows from other Arthurian legends, such as the tale of Sir Gareth in Thomas Malory’s Le Morte d’Arthur and Yvain, the Knight of the Lion by Chrétien de Troyes.

The Green Knight (Sean Connery) in Stephen Weeks’ “The Sword of the Valiant: The Legend of Sir Gawain and the Green Knight” (1984).

Moreover, last year a new film adaption of the poem, titled The Green Knight (2021), directed, written, edited, and produced by David Lowery, was released in theaters. This recent movie adaption of Sir Gawain and the Green Knight drew both praise and opprobrium from critics, prompting me to view and write my own review of the film. The Green Knight stars Dev Patel as Gawain, a nephew of King Arthur in this adaptation, who embarks on an epic quest to test his chivalry and confront the Green Knight.

The Green Knight (Ralph Ineson) in David Lowery’s The Green Knight (A24 Films, 2021).

But today, as I previewed in my previous post on adaptations of Beowulf in modern cartoons, I want to discuss the introduction of a character adaptation of the Green Knight in the final season of Cartoon Network’s Adventure Time. The episode that features and centers the Green Knight is called “Seventeen” (Season 10 Episode 5), in which the plot borrows substantially from the medieval alliterative poem, despite significant redactions and reworking on certain characters and themes from the source text.

Opening image for Adventure Time‘s S10E5 “Seventeen” (2017).

As in the Middle English romance, the episode begins with feasting and a celebration. In Sir Gawain and the Green Knight, King Arthur and his court at Camelot are celebrating Christmas and Yuletide. In Adventure Time, the celebration centered on the 17th birthday of Finn the Human, who is also the main hero and one of the primary protagonists of the show, at Princess Bubblegum’s court in the Candy Kingdom. In both the medieval poem and modern cartoon series, the Green Knight rudely barges into court, unannounced, uninvited and riding on his green horse, before offering a green battle axe and proposing a dangerous challenge.

The Green Knight barges into the Candy Court in S10E5 of Adventure Time, “Seventeen” (2017).

In “Seventeen” when the stranger enters, Finn exclaims “you’re green,” to which the guest responds “I’m the Green Knight.” Like in the medieval poem, Adventure Time‘s Green Knight is exceedingly green, from his armor and clothes, to his hands and face, and even his mount and weapon are all shades of green. The special attention the cartoon gives the green axe and green horse pays homage to the Middle English romance, which contains detailed descriptions of the green man, his green axe and his green steed.

The mysterious Green Knight in S10E5 of Adventure Time, “Seventeen” (2017).

In both the television series and Middle English poem, the Green Knight’s arrival is shrouded in anticipation and ladened with suspense. Just as in the original poem, the Green Knight in Adventure Time is a mystery knight, come to challenge the champion and test his opponent’s heroism and mettle. In keeping with its source, Adventure Time makes games central to the episode, beginning with the very game featured in the original poem.

The Green Knight gives Finn a birthday axe in S10E5 of Adventure Time, “Seventeen” (2017).

In Adventure Time, since it is Finn the human’s 17th birthday party, when the Green Knight arrives at the court of Princess Bubblegum, he gifts his green axe to Finn for the occasion. The Green Knight greets Finn by saying: “And before you ask, of course I brought you a birthday present. It’s a battle axe.” The Green Knight follows up with a cryptic caveat “But only if you play me a game for it.” As Gawain does in the Middle English romance, Finn accepts the battle axe and the Green Knight’s challenge, deciding to game with the mysterious guest.

Finn beheads the Green Knight in S10E5 of Adventure Time, “Seventeen” (2017).

As in Sir Gawain and the Green Night, the first birthday contest in “Seventeen” is a weird beheading game. When Finn asks which game they will play, the Green Knight describes the game: “Oh this game is called all you have to do is strike me with it and it is yours.” Finn struggles with the idea of “axing a stranger” but soon has a revelation. Noting the absence of his partner, Finn assumes that the mysterious Green Knight is nothing more than a birthday prank orchestrated by his best friend Jake, so the hero plays along and is unfazed by the uncanny strangeness of the proposed game. Finn deals what appears to be a death-dealing blow to the neck, decapitating the Green Knight, much like Gawain does in the original poem.

Green Knight grabs its severed head as Jake arrives in S10E5 of Adventure Time, “Seventeen” (2017).

Again, as in its source, the Green Knight in “Seventeen” proves to be some sort of undead being, able to simply pick up and replace his head after his beheading. It is at this point that Jake arrives, signaling that the Green Knight is not an elaborate birthday hoax by Jake, and what was planned as a fun birthday turns into a fight for his life. Citing fairness, the Green Knight isolates Finn from the rest of his friends so that they cannot aid him, or warn him of any foul play on the part of the Green Knight.

Unlike in the Middle English romance, in “Seventeen” Finn asks for alternative games rather than allowing the Green Knight to return an axe stroke to his neck. This marks the major point of divergence in what follows as a loose adaptation. The stakes are set: if Finn wins, the Green Knight will reveal the mystery of his identity and the Green Knight makes plain his reward, stating, “if I win, chop, chop.”

The green horse interferes with the first game in S10E5 of Adventure Time, “Seventeen” (2017).

The Green Knight is able to win the first contest through deception and subterfuge, ideas central to the source text as well, and then the Green Knight allows Finn to win the second contest without competing at all, undercutting his heroism. This ultimately proves the only game in which Finn defeats his opponent. Again, the Green Knight has a trick up his sleeve, this time the plan is to allow Finn to expend his energy and strength, giving the Green Knight the upper hand in the decisive game between Bubblegum’s champion and the mysterious guest.

Green Knight is revealed as Fern in S10E5 of Adventure Time, “Seventeen” (2017).

Finn recognizes the trick immediately, but Finn believes his “robot arm” will continue to provide him with an advantage in the final contest of strength: an arm wrestling match. While Finn is able to compete with the Green Knight until the first mystery is revealed, once the hero learns that the Green Knight is none other than Fern, his formerly deceased, plant-form doppelgänger, he becomes overwhelmed causing him to lose their last game. The surprise of the Green Knight’s identity disarms the hero and allows Fern to easily defeat Finn. Fern, in Green Knight form, smashes his enemy upon the table, breaking it, and leaving Finn on the floor, vulnerable and in shock, as the Green Knight approaches, axe raised and ready to deliver a fatal blow.

Finn as he is about to receive an axe stroke in S10E5 of Adventure Time, “Seventeen” (2017).

These additional games replace the hunting and bedroom games featured in the Middle English romance, but the narrative of “Seventeen” nevertheless realigns with the original plot as the hero ultimately fails and appears as if he is about to be beheaded by his opponent. In the medieval poem, the Green Knight is revealed to be Bertilak, the lord who houses Gawain and whose wife seduces him. But the double reveal includes the revelation the it was Morgana Le Fay (2446), a witch and King Arthur’s half sister, who sent the Green Knight to Camelot to test the Knights of the Round Table and frighten Queen Guenevere.

Uncle Gumbald, Aunt Lolly & Cousin Chicle are revealed in S10E5 of Adventure Time, “Seventeen” (2017).

Similarly, in Adventure Time, the Green Knight is a servant of disgruntled, royal relatives. In “Seventeen,” the Green Knight is called off by his own steed, which is shown to be a mechanical horse in which three treacherous relations of Princess Bubblegum are hidden: Uncle Gumbald, Aunt Lolly and Cousin Chicle. The double mystery aspect of the cartoon mirrors the medieval poem’s dual reveal at the end of narrative, in both cases returning focus to intrafamily power struggles over the throne while simultaneously demonstrating the limitations of chivalry and the dangers of hubris. By the end, in both Sir Gawain and the Green Knight and “Seventeen” the royal champions are bested by the Green Knight, although in Adventure Time, the Vampire Queen Marceline is there to step in and scare off the intruders, causing the Green Knight to retreat into the night.

Marceline vs the Green Knight in S10E5 of Adventure Time, “Seventeen” (2017).

The way in which Adventure Time creatively adapts and reinvents Sir Gawain and the Green Knight for a broad modern audience carries forward the medievalism from “The Wild Hunt” (Season 10 Episode 1). Although at times the episode deviates dramatically from its source, Adventure Time makes the complex (at times enigmatic) medieval story both accessible and comedic, while retaining some of the key aspects including the fraught presentation of chivalry and heroism, thereby helping to set the stage for future generations of medievalists.

Grendelish Creatures in Modern Cartoons

With the possible exception of certain stories about King Arthur, Beowulf is probably the best-known work of English medieval literature, and it is likely one of the oldest works as well predating early English Arthurian literature, such as Sir Gawain and the Green Knight by around six hundred years and Thomas Mallory’s Le Morte d’Arthur [The Death of Arthur] by around seven hundred years.

Cover image from John Gardner’s Grendel (1989).

Beowulf has deep roots in popular culture as has long been taught in the English curriculum in the United Kingdom, the United States, Australia, New Zealand, and many of the former British colonies and current British Commonwealth. Beowulf has been remade into comics such as DC Comics’ Beowulf (1975), Gareth Hinds’ Beowulf: A Graphic Novel (2007), Stern’s Beowulf: The Graphic Novel (2007), and Santiago Garcia’s Beowulf (2016); novels such as John Gardner’s Grendel (1971), Michael Crichton’s Eaters of the Dead (1976), Susan Signe Morrison’s Grendel’s Mother: The Saga of the Wyrd-Wife (2015), and Maria Dahvana Headley’s The Mere Wife (2018); films such as Robert Zemeckis’ Beowulf (2007), Sturla Gunnarsson’s Beowulf & Grendel (2005), John McTiernan’s The 13th Warrior (1999), and television series such James Dormer’s Beowulf: Return to the Shieldlands (2016) to name just a few of the more recent and successful adaptations of this famous medieval poem.

Cover image from Maria Dahvana Headley’s The Mere Wife: A Novel (2018).

Of course, medievalism is also popular in children’s literature and adult cartoons. Nevertheless, I will admit I was somewhat more surprised to notice the poem’s influence in children’s cartoons. My intersecting identities as a medievalist and a father invite me into the rich world of children’s literature, and as someone who enjoys a good story in any form, there are certain television shows that my daughter likes to watch that I too find entertaining. Little did I expect to encounter Beowulf and more specifically the character of Grendel in two children’s cartoons that mobilize and rework Beowulf into their narratives: Disney’s Amphibia (2019-2022) and Cartoon Network’s Adventure Time (2010-2018).

Disney’s Amphibia (2019-2022).

In Disney’s Amphibia one two-part episode which seems draw directly from Beowulf is season one’s episode fifteen, “A Night at the Inn; Wally and Anne.”

The first part of the episode, “The Night at the Inn” starts with a journey to a “creepy lagoon” right by a “scary forest” in a woodland horror setting—the mood is suspenseful and disconcerting—a dark and stormy night as they travel through lands filled with frightening creatures. Eventually they end up at a spooky yet cozy inn, a cottagey bed and breakfast run by a family of horned bullfrog people. After a haunting night, the story unfolds as an adaptation of the Grimm Brothers’ Hänsel und Gretel “Hansel and Gretel” with the bullfrog folk as the cannibal family. It is Polly, the tadpole, who ultimately thwarts their murderous plans and proves herself to her family.

Cannibal family of horned bullfrogs in S1E15 of Amphibia, “The Night at the Inn” (2019).

Of course, cannibalism and monstrous families feature also in Beowulf, and the second half of the episode “Wally and Anne” mobilizes the characterization of Grendel in the representation of the enigmatic Moss Man.

The second part of the episode “Wally and Anne” also borrows from Sasquatch lore, conflating Bigfoot and Grendel into the mysterious Moss Man. As the show progresses, the Moss Man shifts from being regarded as a cryptid monster to a beautiful and misunderstood creature, in a reparative move in line with other modern adaptations that present sympathetic portraits of the monster.

The Moss Man in S1E15 of Amphibia, “Wally and Anne” (2019).

“Wally and Anne” starts with Anne seeing the shadow of a creature, much like Grendel the sceaugenga “shadow walker” (703) and she follows it into the monster’s murky domain.  She then catches a glimpse of the majestic creature, but it hears her and takes off into the woods. Other characters believe the Moss Man is a myth, which frames the remainder of the episode, with the exception of “the town weirdo” Wally, who swears to have also seen this creature “deep in the moors, where it makes its home and feeds on mist.” Wally further describes the monster to Anne, saying “Skin of moss it had. Took my hand clean off it did,” (as happens to Grendel in Beowulf), but as Anne is quick to point out, Wally has both his hands in tact, signaling his role as an unreliable witness and narrator.

Misty Moors in S1E15 of Amphibia, “Wally and Anne” (2019)

The Moss Man, like Grendel, lurks in the mistige moras “misty moors” (162), and this place name is used to describe both the realms of Grendel and the Moss Man. The eerie swamp resembles the monster mere and marshy haunts of the Grendelkin. As Anne and Wally search for the Moss Man together, Wally warns the “journey will be fraught with peril” and sings a song to his accordion playing with the lyrics, “the Misty Moors are dark and grey” an allusion to the Grendel’s haunted fens. The place name “Misty Moors” is repeated throughout the episode to characterize the eerie swamplands where the Moss Man roams.

However, the behavior of the Moss Man tracks closer to Sasquatch, huge and terrifying, but more elusive and mysterious than dangerous, though of course Grendel and his kin are also described as mysterious in the compound helrune (163). In “Wally and Anne” the plot hinges on the misfit team who become unlikely friends in their failed attempt to take a picture of the creature once they find it at last. Although Wally first describes the Moss Man as Grendelish, by the end we learn that the creature is no threat to the local community.

Cartoon Network’s Adventure Time (2010-2018).

The tenth and final season of Adventure Time kicks off with and episode called “The Wild Hunt” which includes a medieval-inspired, Bayeux Tapestry-inspired, image of the protagonists Finn and Huntress Wizard in the center with a monstrous hand on the right and fleeing banana guards on the left. In addition to foreshadowing the plot, this signals the heavy influence of medieval literature that features in the forthcoming episode.

The titlecard for Adventure Time, S10E1 “The Wild Hunt” (2017).

The episode begins in a dark hall with two banana guards, members of Princess Bubblegum’s royal army, just outside their Gryffindor-like “dormitory” where the soldiers agree that they are afraid. This in media res intro creates suspense from the very start of the episode, and the audience’s epistemic limitations invites fears of the unknown thereby mobilizing the psychology of terror. After some debate on how this should be accomplished while also holding their spears, the banana guards decide to hold hands. Just then, a huge, monstrous hand reaches from offscreen and grabs them both.

Banana guards grabbed by the monster in Adventure Time, S10E1 “The Wild Hunt” (2017).

After dispatching the guards, the gigantic and vicious monster then enters the dormitory and attacks the soldiers at night, slaughtering its victims. This scene from “The Wild Hunt” is one of terrifying carnage and comes straight out of Beowulf. The Adventure Time heroes (Finn the human and Jake the magic dog), who have been recruited to slay the banana fudge monster, are there hiding, yet they do not stop the monster from grabbing a sleeping guard just like in Beowulf, when Grendel grabs and devours Hondscio before Beowulf makes any counter move (739-745). In fact, in both Beowulf and Adventure Time, it is not until the monster reaches out to grab the incognito hero (Beowulf and Jake respectively) that an epic battle ensues. Moreover, just as Beowulf famously refuses to use blades against Grendel (426-41), and allows his enemy to escape back to the monster-mere of the Grendelkin, Finn likewise is repeatedly unable to use his sword against the banana fudge monster and therefore it escapes into the wilderness seeking its home. These narratological parallels pay homage to the medieval poem and demonstrate how medievalism is alive and well in popular culture including children’s cartoons.

The Grumbo grabs a sleeping banana guard before Finn & Jake attack in Adventure Time, S10E1 “The Wild Hunt” (2017).

After the opening scene, there is a flash back to earlier that morning when Finn and Princess Bubblegum prepare for a baseball game and stumble upon what Bubblegum calls “a banana fudge massacre.” The surviving banana guards report to their princess and describe the monster’s initial midnight assault on the Candy Kingdom, and they characterize the murders as cannibalism stating “a terrible monster kidnapped squadron 5. It looked like a banana, but it peeled other bananas.”

Like Grendel is described as mara þonne ænig man oðer “greater than any other man” (1353), the banana fudge monster has what Jake calls “crazy devil strength” and carries the corpses away to his home, stealing warriors like plunder. Since Finn is unable to kill the monster, he is forced to hunt down the monster in its lair, like Beowulf does with Grendel. The remainder of the episode involves an epic hunt with Finn’s friend, Huntress Wizard, who calls the monster “an invasive species that’s destroying the local ecosystem with its nasty hot fudge” and names it “The Grumbo.”

The Grumbo in in Adventure Time, S10E1 “The Wild Hunt” (2017).

Indeed, “The Wild Hunt” even explores some of the essential questions and core tensions posed in Beowulf. The psychological drama that preoccupies the rest of the narrative focuses on Finn’s internal struggle as he tries to overcome guilt for killing his monstrous, plant-like doppelganger, Fern. Fern’s untimely death at Finn’s hands forces the hero to reflect on his previous use of excessive violence and to question his retaliatory actions, blurring the distinction between heroism and monstrosity and destabilizing both concepts. As in Beowulf, heroes and monsters are juxtaposed and paralleled in the episode of Adventure Time, highlighting how these categorizations are often a matter of perspective and how heroic deeds and monstrous actions are virtually identical in substance. In attempting to talk himself into attacking the Grumbo, Finn tries to tell himself “I don’t care why you’re doing this or if you’ve had a tragic past. I’m hard like that,” but his tone betrays his hesitation as he sympathizes with the monster.

Nevertheless, with the support of Huntress Wizard, Finn is ultimately able to slay the Grumbo, but like in Beowulf (1605-1611), the sword used to stab the monster melts down to the hilt as a result of the creature’s toxic blood (which in the show is a form of hot fudge).

Finn’s melted sword after slaying the Grumbo in Adventure Time, S10E1 “The Wild Hunt” (2017).

Adventure Time makes their medievalism perhaps even more explicit later in the fifth episode of final season titled “Seventeen” in which a previous character thought to be dead, Fern, returns and surprises Finn on his 17th birthday as the Green Knight. The mysterious Green Knight rides upon a shimmering green horse and offers Finn a green battle axe as a present before challenging him to a beheading game. As “The Wild Hunt” reworks and refashions the plot of Beowulf, “Seventeen” similarly draws directly from the 14th century Middle English alliterative poem, Gawain and the Green Knight. But that’s a discussion for a future post.

Fern as the Green Knight in Adventure Time, S10E5 “Seventeen” (2017).

Richard Fahey, Ph.D
University of Notre Dame
Medieval Institute